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- #include <exec/types.h>
- #include <exec/memory.h>
-
- #include <tdo/tdo.h>
-
- #include <pragma/exec_lib.h>
- #include <pragma/tdo_lib.h>
-
- #include <stdio.h>
- #include <stdlib.h>
-
- struct tdoBase *tdoBase = NULL;
-
- void main(long argc, char **argv)
- {
- tdoBase = (APTR) OpenLibrary("tdo.library", 0);
- if(tdoBase)
- {
- ULONG mesh,mat1,mat2;
- TOCLColor color;
- TOCLVertex v1,v2,v3;
-
- if((mesh = tdoMeshNew())!=RCNOERROR) {
-
- tdoMeshMaterialAdd(mesh,&mat1);
- color.r=255,color.g=0,color.b=0;
- tdoMeshMaterialAmbientColorSet(mesh,mat1,&color);
- tdoMeshMaterialNameSet(mesh,mat1,"rot");
- tdoMeshMaterialShininessSet(mesh,mat1,1);
- tdoMeshMaterialTransparencySet(mesh,mat1,0);
-
- tdoMeshMaterialAdd(mesh,&mat2);
- color.r=0,color.g=0,color.b=255;
- tdoMeshMaterialAmbientColorSet(mesh,mat2,&color);
- tdoMeshMaterialNameSet(mesh,mat2,"blau");
- tdoMeshMaterialShininessSet(mesh,mat2,1);
- tdoMeshMaterialTransparencySet(mesh,mat2,0);
-
- tdoMeshNameSet(mesh,"Quad");
- v1.x=-10,v1.y=-10,v1.z=0;v2.x=10,v2.y=10,v2.z=0;v3.x=-10,v3.y=10,v3.z=0;
- tdoMeshTriangleAdd(mesh,mat1,&v1,&v2,&v3);
- v1.x=-10,v1.y=-10,v1.z=0;v2.x=10,v2.y=-10,v2.z=0;v3.x=10,v3.y=10,v3.z=0;
- tdoMeshTriangleAdd(mesh,mat2,&v1,&v2,&v3);
-
- printf("Total number of vertices : %ld\n",tdoMeshNumberOfVerticesGet(mesh));
- printf("Total number of polygons : %ld\n",tdoMeshNumberOfPolygonsGet(mesh));
- printf("Total number of materials : %ld\n",tdoMeshNumberOfMaterialsGet(mesh));
-
- printf("%ld\n",tdoMeshSave3D(mesh,T3DFDXF,"ram:pout.dxf"));
-
- tdoMeshDelete(mesh);
- }
-
- CloseLibrary((APTR) tdoBase);
-
- exit(0);
- }
-
- printf("\nLibrary opening failed\n");
-
- exit(20);
- }
-